Solo Project Roles
  • Research (6 weeks)
  • Game Development (Unity – 6 weeks)
  • Coding (C#)
  • Level Design
  • Writing
  • Music
  • Sound Effects

SleepClear is an interactive game design document which I developed for my Final Major Project at university. The first half of this project was focussed solely on research. I chose homelessness as my subject and devoted six weeks to researching the root causes and hidden issues surrounding the subject. From this research, the genesis of my Final Major Project was born. SleepClear allows users to explore my research and play prototypes informed by that research. It encapsulates the core idea behind my Final Major Project and aims to highlight some of the issues homeless people face. You can view SleepClear using the button below.